Prototype Stage – Design Thinking Quiz
Select the
most relevant prototyping method or concept
for each scenario below.
1.
A student team sketches interface screens on paper to simulate how a campus app might look and flow.
A. Paper Prototype
B. Digital Prototype
C. Storyboard
2.
Instead of coding, the team creates clickable slides in PowerPoint to simulate the navigation of a new student portal.
B. Digital Prototype
A. Paper Prototype
C. 3D Model
3.
Engineering students build a rough mock-up of an automatic dorm light switch using cardboard and sensors.
D. Low-Fidelity Prototype
E. High-Fidelity Prototype
F. Service Blueprint
4.
The design team invests time in creating a polished, fully functional mobile app before usability testing.
E. High-Fidelity Prototype
D. Low-Fidelity Prototype
A. Paper Prototype
5.
To explain a service concept, the team visually maps out steps of how a student requests maintenance help and how staff responds.
F. Service Blueprint
G. Storyboard
A. Paper Prototype
6.
The team illustrates a student’s day from waking up to submitting an assignment, showing how their app fits into that story.
G. Storyboard
B. Digital Prototype
F. Service Blueprint
7.
Business students use Lego figures and props to act out how a new café-ordering system would work in real life.
H. Role-Play Prototype
I. Wizard of Oz Prototype
D. Low-Fidelity Prototype
8.
A new chatbot is tested by having a team member secretly type answers instead of an AI, to mimic the system’s future behavior.
I. Wizard of Oz Prototype
H. Role-Play Prototype
E. High-Fidelity Prototype
9.
Design students mix sketches, screenshots, and notes into a short video showing the proposed user journey for a course registration app.
J. Experience Prototype
G. Storyboard
F. Service Blueprint
10.
The innovation club prints 3D parts to test the feel and usability of a redesigned library desk accessory.
K. Physical Prototype
J. Experience Prototype
I. Wizard of Oz Prototype
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